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Author Topic: Suggestions
sakawaki
Pro
Posts: 222
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Post Re: Suggestions
on: February 14, 2017, 16:19
Quote

Quote from EnderGuy25 on February 3, 2017, 20:37
I think all hunter classes should have the ability that monsters currently have. The ability to see their surrounding enemies. AND further scrolling range. Because, well, it just makes sense. These things suit hunters well.

I do agree but I was thinking maybe Ian should fix the distances of the types of weapons, like the melee weapon should have a range of 32x32 pxs, magic should have at least 80x80 pxs, range (if added to the game) should have about the same as magic unless it's a shortbow, or knives you throw should have a faster attack rate but lose distance.

Sticks and stones may break my bones but words will never harm me.

Fiufsciak
Pro
Posts: 131
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Post Re: Suggestions
on: February 14, 2017, 17:27
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Regarding hunter classes: we need to think about an alternative ability for monsters and then I'm also okay with this idea.

Fiufść!

EnderGuy25
Pro
Posts: 410
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Post Re: Suggestions
on: February 15, 2017, 03:23
Quote

Quote from Fiufsciak on February 14, 2017, 17:27
Regarding hunter classes: we need to think about an alternative ability for monsters and then I'm also okay with this idea.

Hmmm... How about a little boost to attack and crit when Monsters have 25% HP and below?

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Yiokzu
Newbie
Posts: 14
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Post Re: Suggestions
on: April 4, 2017, 23:40
Quote

Improve some equipment stats: pain armor pieces; justice weapons; speed armor pieces; health armor pieces.

Check might stat, at the moment is not worth wear any piece of might armor/weapon.

Check selling prices: i.e. torches are worth 1 gold piece.
Stop adding new maps and start playing the game to see the errors by yourself.

Player's stores.

Auction house.

More multi-touch support: i.e. you can't attack while touching a movement arrow.

Balanced starting: in the lvl 1 maps, monsters does have way better start than other factions, (lvl 1 missions that gives you +100 gold).

Improve the inventory and equipment interface, auto-sort items by classes, stats, lvl, price.

Massive selling system: there should be an option to sell all low-level armor that you don't need, also group selling: if you want to sell 100 wood it took like 10 minutes.

Massive buying system: i bought 400 explosives and it took me like 20 minutes while watching videos or doing something...

Detailed character customization.

Brightness control, nights in the game are too dark.

Pet for lvl 80 and 90.

Equipment for pets.

Incentive for newer players to lvl up: i.e. an amount of gold and some armor pieces for reaching certain lvl.

Add trousers sprites.

Gloves weareable like armour pieces (while wearing weapons).

Spells with visual effects: these ones are pretty good for improvement game's beauty and atracting new players with the Play Store's screenshots.

Potions that improves stats of the character, like Pain Potion: +50 attack for 5 minutes.

Seasonal rankigs with bonus stuff for incentive players to be active.

Chat hyperlink support.

PLEASE add Underworld teleport station.

Potions cooldown should reset after death.

Add differents quests.

Make differents desings for dungeons and Negezor City.

Better treasure chest's loot.

EmoGuy
Pro
Posts: 183
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Post Re: Suggestions
on: November 1, 2017, 05:01
Quote

This guy ^ sums it all

Trumps says, "Make America great again!", Well I'll say "Make wintersun great again!".
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